Friday, July 30, 2010

Palm Helps Developers Port Games to WebOS

March 9, 2010 by admin  
Filed under Cell Phone Info

Palm today announced the Plug-In Development Kit (PDK) for Palm WebOS. The PDK allows developers to use C and C++ in addition to the Web-based framework of the Palm OS. With the new PDK, developers get access to OpenGL …(follow link to read)

Android Develops Enhanced OpenGL Support

March 9, 2010 by admin  
Filed under Cell Phone Info

Google today released the Android Native Development Kit revision 3 (NDK r3), offering expanded capabilities to Android developers. Most interesting to end users is probably enhanced support for OpenGL ES 2.0, now offering improved graphics rendering through vertex and …(follow link to read)

iPad A4 Chipset Uses PowerVR SGX Graphics Core

February 24, 2010 by admin  
Filed under iPhone News

The iPhone 3.2 SDK for iPad has officially outed the PowerVR SGX as the graphics core inside Apple’s A4 chipset:

Using OpenGL ES on iPad is identical to using OpenGL ES on other iPhone OS devices. An iPad is a PowerVR SGX device and supports the same basic capabilities as other SGX devices. However, because the processor, memory architecture, and screen dimensions are different for iPad, you should always test your code on an iPad device before shipping to ensure performance ..read more

Qualcomm Intros New 1GHz and Multi-Mode Chips

November 12, 2009 by admin  
Filed under Cell Phone Info

Today Qualcomm introduced two new lines of mobile processor chips. The MSM7×30 family targets multimedia applications and will support 3D gaming, and the OpenGL ES 2.0 and OpenVG 1.1 APIs. Other media features these chips will support include 720p …(Read More)